In the Beginning

The number of gamers in the world exceeds 2 billion. This number is higher than the population of China today. The competitions in game industry gain almost the same status as traditional sport contests. The winner’s awards reach 25 billions of dollars and the internet audience who watches it online is more than hundred or thousands of users.

As for the game sales, the majority of forthcoming games have an immense circulation from the very beginning. For instance, Call of Duty : Black Ops 2 earned more than $500 million in a release day (The release date was at the end of 2012.) In two weeks, game sales reached a billion dollars. This scenario is specific for game industry. Comparing to the film industry where none of the movies ever reach this high profit within this short timeline. Avatar by James Cameron needed two more days comparing to Call of Duty to reach the same revenue.

NFTs (non-fungible tokens) are a relatively new type of digital asset that are a popular topic of conversation in the blockchain world today. Unlike fungible tokens, like bitcoin and ethereum, where one token is indistinguishable from another, NFTs are designed to represent ownership of a digital asset that is unique and scarce.

With the overall popularity of video games and the idea that NFTs could replace the in-game virtual items, many video game developers started to look at this new opportunity to attract game players around the idea of real ownership of their virtual assets. Furthermore, as a reaction to the trending market, many protocol chains dedicated hundreds of millions of dollars of investment to NFTs and video games.

In a nutshell, the current situation is as follows. The market for digital goods is large and growing fast. Video games are already north of a $140 billion market and tokenized consumer products are a $1.8 trillion market and growing. Indie game development is booming as a result of an apparent creative drain in major studios. Therefore, it’s safe to say that a number of key industry trends are converging to make the development of a breakthrough Play-To-Earn Metaverse Games possible.

SENSHI ECOSYSTEM

SENSHI is an online NFT-based Play-to-Earn (P2E) Metaverse game built on the Unity Engine and powered by blockchain and player ownership!

In a space saturated by rushed, low-quality video games, SENSHI is designed by a top-notch gaming studio filled with industry-leading game design experts. Senshi players will be immersed in intense gameplay, environments filled with quality graphics and sound effects. Players will have the opportunity to battle through different game stages to Emerge THE SENSHI OF REALMS while earning HUGE rewards!

  • SENSHI is an online PvE, play-to-earn game. The the more you kill, the more you earn!

  • Each game stages (REALMS) has a unique reward distribution mechanism to reward players based on their play styles.

  • Players can create one-of-a-kind arsenals by upgrading and customizing their weapons. These weapons can then be resold on the Marketplace to earn $SEN, the in-game currency of SENSHI.

  • $SEN has a variety of use cases within the Senshi Games Ecosystem.

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